top of page
Shinies Title 2.png
Call of Light Title 2.png

Watch the Trailer

yt_icon_mono_light.png
yt_icon_rgb.png

Watch the Trailer

  • Twitter - White Circle
  • Facebook - White Circle

Support the Game
on

PayPal_Logo_Horizontal_Full_Color_RGB.png
  • White YouTube Icon
Discord-Logo-White.png

Newsletter

Subscribe to
receive the important Announcements !

Thank you ! You will soon receive an email to confirm your subscription (It may take a few hours). Check your spam folder !

BlueNightA2Shadowed.png

About Shinies :

Call of Light

In the darkness of a mysterious environment shines the light of a new friend. 

Here begins the challenging journey of two lovely companions. They will make their way through the both beautiful and dark path given to them, discovering the mysterious reason of their presence here. 

Learning their new power together, they will explore the mysterious world they woke up in, solving its puzzles and challenges.

Sneaking around dangerous threats hidden in the darkness, they will look after each other, facing their fears.

Shinies : Call of Light is a single-player adventure game full of wonderful landscapes and beautiful soundtrack in development for PC, it tells a deeply emotional story of a lovely friendship. It is the first episode of the Shinies trilogy.

Home: Game

state of the game :

Only some backers have access to the Alpha version.

-Alpha0.3 Finished features list :

-Shinies Movement (adapts to the ground, depends on the speed, has visuals and sound effects...)
-Camera (adapts to the shinie's speed)
-Call
-Crystals
-Fall on the ground ability
-Dash
-Drag small objects
-Shield (idle + shield attack when moving fast)
-Long and Short boosters
-Animated player movement and camera (When inside an area, the player can be pushed along a curve while the camera is animated)
-Shinie other VFX (ex : glows when receiving energy)
-Systems for Force, Damage, Energy and Boost. 

 

Shinies - Call of Light has been in development since 2019, but I would say that the first 3-4 years were mostly about learning how to create games, making good music, stories and making the visuals look good.

There was 2 crowdfunding campaigns for the game. The first one was launched in November 2020 and was unsuccessful (here), but the the second one (here) raised 1689€ in May 2022.

There is currently over 45 minutes of music and multiple environments which you can preview below. 

TreeAreaA1Shadowed.png

Soundtrack

As a composer, I spend a particular effort on the soundtrack. I believe music is a language that can describe some kind of emotional ideas that are impossible to fully describe with words. In this game, the soundtrack helps telling the story and greatly improves atmospheres.

Some parts of the game will be in sync with the music.

If you want to hire me as your composer, contact me!

Gallery
Background Orange 1 Shadowed_edited_edited.png

Gallery

AlphaA7Shadowed.png

Shinies Army

Godlike Shinies

Vkingz

Virginie Bertrand

Epic Shinies

BobbitWurmz

Albert

Heroic Shinies

Giuseppe Caci
Kynan Pearson
Laura
Marvin
Xectiion

Super Shinies

Brave Shinies

Marc-Antoine Bernier
Chabot
FAUGEROUX

Adventurous Shinies

Gabby Lucas
cosimi
Kriss Levin
Twisty
damien legrand
ASLAN (Emre Bugdayci)
Chantal Liesenfeld

Camille Papp
Gryflir
Mylène
SwordFirey
Sam Brillhart
Shimacrual
Kablam
Jessie Marston
Danielle Tisdale
Daniel Miller
Amanda Atkins

Anjali Pattanayak
Andy Harris
Morticia Armstrong
Seppi 
Lyla Snowlocke
Susanne Schulz
Bertille Rakotozaka
Alejandro
Solo Jacques Rakotozaka
lbamaian
Satsuma

Are Gunnar Aarø
Erik Hedén
Daniel Robaina Czorla
Louis Ohl
Chloé
Guest 1094018127
Markus
Daniel Mendes
Aelinno
Stephen Kilbride
GuacamoleBoy

Beatrice Eichhorn
Peter La Farciola
Hambelbambel
Jenny Griffiths
Alexis Barroso
Hannes Winkler
Till Soppa
Tobias Greil
Jelle Steymans
P I T (Markus)

bottom of page